package com.badlogicgames.oceanballwar.wolf;

import com.badlogicgames.framwork.Animation;

public class WolfAnimationObject{
	private Wolf wolf;
	private Animation animation;
	public WolfAnimationObject(Wolf wolf,Animation animation){
		this.wolf = wolf;
		this.animation = animation;
	}
	
	public void setWolf(Wolf wolf){
		this.wolf = wolf;
	}
	
	public Wolf getWolf(){
		return this.wolf;
	}
	
	public void setAnimation(Animation animation){
		this.animation = animation;
	}
	
	public Animation getAnimation(){
		return this.animation;
	}
	
	public boolean isLive(){
		return true;
	}
	
	boolean live = true;
	public void setLive(boolean isLive){
		this.live = isLive;
	}
}
